package main import ( "code.octet-stream.net/broadcaster/internal/protocol" "encoding/json" "flag" "fmt" "github.com/gopxl/beep/v2" "github.com/gopxl/beep/v2/mp3" "github.com/gopxl/beep/v2/speaker" "github.com/gopxl/beep/v2/wav" "golang.org/x/net/websocket" "log" "os" "os/signal" "path/filepath" "strings" "syscall" "time" ) const version = "v1.0.0" const sampleRate = 44100 var config RadioConfig = NewRadioConfig() func main() { configFlag := flag.String("c", "", "path to configuration file") versionFlag := flag.Bool("v", false, "print version and exit") flag.Parse() if *versionFlag { fmt.Println("Broadcaster Radio", version) os.Exit(0) } if *configFlag == "" { log.Fatal("must specify a configuration file with -c") } log.Println("Broadcaster Radio", version, "starting up") config.LoadFromFile(*configFlag) statusCollector.Config <- config playbackSampleRate := beep.SampleRate(sampleRate) speaker.Init(playbackSampleRate, playbackSampleRate.N(time.Second/10)) if config.PTTPin != -1 { InitRaspberryPiPTT(config.PTTPin, config.GpioDevice) } if config.COSPin != -1 { InitRaspberryPiCOS(config.COSPin, config.GpioDevice) } sig := make(chan os.Signal, 1) signal.Notify(sig, syscall.SIGINT, syscall.SIGTERM) go func() { sig := <-sig log.Println("Radio shutting down due to signal:", sig) // Make sure we always stop PTT when program ends ptt.DisengagePTT() os.Exit(0) }() log.Println("Config checks out, radio coming online") log.Println("Audio file cache:", config.CachePath) fileSpecChan := make(chan []protocol.FileSpec) go filesWorker(config.CachePath, fileSpecChan) stop := make(chan bool) playlistSpecChan := make(chan []protocol.PlaylistSpec) go playlistWorker(playlistSpecChan, stop) for { runWebsocket(fileSpecChan, playlistSpecChan, stop) log.Println("Websocket failed, retry in 30 seconds") time.Sleep(time.Second * time.Duration(30)) } } func runWebsocket(fileSpecChan chan []protocol.FileSpec, playlistSpecChan chan []protocol.PlaylistSpec, stop chan bool) error { log.Println("Establishing websocket connection to:", config.WebsocketURL()) ws, err := websocket.Dial(config.WebsocketURL(), "", config.ServerURL) if err != nil { return err } auth := protocol.AuthenticateMessage{ T: "authenticate", Token: config.Token, } msg, _ := json.Marshal(auth) if _, err := ws.Write(msg); err != nil { log.Fatal(err) } statusCollector.Websocket <- ws buf := make([]byte, 16384) badRead := false for { n, err := ws.Read(buf) if err != nil { log.Println("Lost websocket to server") return err } // Ignore any massively oversize messages if n == len(buf) { badRead = true continue } else if badRead { badRead = false continue } t, msg, err := protocol.ParseMessage(buf[:n]) if err != nil { log.Println("Message parse error", err) return err } if t == protocol.FilesType { filesMsg := msg.(protocol.FilesMessage) fileSpecChan <- filesMsg.Files } if t == protocol.PlaylistsType { playlistsMsg := msg.(protocol.PlaylistsMessage) playlistSpecChan <- playlistsMsg.Playlists } if t == protocol.StopType { stop <- true } } } func filesWorker(cachePath string, ch chan []protocol.FileSpec) { machine := NewFilesMachine(cachePath) isDownloading := false downloadResult := make(chan error) var timer *time.Timer for { var timerCh <-chan time.Time = nil if timer != nil { timerCh = timer.C } doNext := false select { case specs := <-ch: log.Println("Received new file specs", specs) machine.UpdateSpecs(specs) doNext = true timer = nil case err := <-downloadResult: isDownloading = false machine.RefreshMissing() if err != nil { log.Println(err) if !machine.IsCacheComplete() { timer = time.NewTimer(30 * time.Second) } } else { if !machine.IsCacheComplete() { timer = time.NewTimer(10 * time.Millisecond) } } case <-timerCh: doNext = true timer = nil } if doNext && !isDownloading && !machine.IsCacheComplete() { next := machine.NextFile() isDownloading = true go machine.DownloadSingle(next, downloadResult) } } } func playlistWorker(ch <-chan []protocol.PlaylistSpec, stop <-chan bool) { var specs []protocol.PlaylistSpec isPlaying := false playbackFinished := make(chan error) cancel := make(chan bool) nextId := 0 var timer *time.Timer for { var timerCh <-chan time.Time = nil if timer != nil { timerCh = timer.C } doNext := false select { case specs = <-ch: log.Println("Received new playlist specs", specs) doNext = true case <-playbackFinished: isPlaying = false doNext = true cancel = make(chan bool) case <-timerCh: timer = nil isPlaying = true for _, v := range specs { if v.Id == nextId { go playPlaylist(v, playbackFinished, cancel) } } case <-stop: if isPlaying { log.Println("Cancelling playlist in progress") cancel <- true } } if doNext && !isPlaying { timer = nil found := false loc, err := time.LoadLocation(config.TimeZone) if err != nil { log.Fatal(err) } var soonestTime time.Time for _, v := range specs { t, err := time.ParseInLocation(protocol.StartTimeFormat, v.StartTime, loc) if err != nil { log.Println("Error parsing start time", err) continue } if t.Before(time.Now()) { continue } if !found || t.Before(soonestTime) { soonestTime = t found = true nextId = v.Id } } if found { duration := soonestTime.Sub(time.Now()) log.Println("Next playlist will be id", nextId, "in", duration.Seconds(), "seconds") timer = time.NewTimer(duration) } else { log.Println("No future playlists") } } } } func playPlaylist(playlist protocol.PlaylistSpec, playbackFinished chan<- error, cancel <-chan bool) { startTime := time.Now() log.Println("Beginning playback of playlist", playlist.Name) entries: for _, p := range playlist.Entries { // delay var duration time.Duration if p.IsRelative { duration = time.Second * time.Duration(p.DelaySeconds) } else { duration = time.Until(startTime.Add(time.Second * time.Duration(p.DelaySeconds))) } statusCollector.PlaylistBeginDelay <- BeginDelayStatus{ Playlist: playlist.Name, Seconds: int(duration.Seconds()), Filename: p.Filename, } select { case <-time.After(duration): case <-cancel: break entries } statusCollector.PlaylistBeginWaitForChannel <- BeginWaitForChannelStatus{ Playlist: playlist.Name, Filename: p.Filename, } cos.WaitForChannelClear() // then play statusCollector.PlaylistBeginPlayback <- BeginPlaybackStatus{ Playlist: playlist.Name, Filename: p.Filename, } ptt.EngagePTT() f, err := os.Open(filepath.Join(config.CachePath, p.Filename)) if err != nil { log.Println("Couldn't open file for playlist", p.Filename) continue } log.Println("Playing file", p.Filename) l := strings.ToLower(p.Filename) var streamer beep.StreamSeekCloser var format beep.Format if strings.HasSuffix(l, ".mp3") { streamer, format, err = mp3.Decode(f) } else if strings.HasSuffix(l, ".wav") { streamer, format, err = wav.Decode(f) } else { log.Println("Unrecognised file extension (.wav and .mp3 supported), moving on") } if err != nil { log.Println("Could not decode media file", err) continue } defer streamer.Close() done := make(chan bool) if format.SampleRate != sampleRate { resampled := beep.Resample(4, format.SampleRate, sampleRate, streamer) speaker.Play(beep.Seq(resampled, beep.Callback(func() { done <- true }))) } else { speaker.Play(beep.Seq(streamer, beep.Callback(func() { done <- true }))) } select { case <-done: case <-cancel: ptt.DisengagePTT() break entries } ptt.DisengagePTT() } log.Println("Playlist finished", playlist.Name) statusCollector.PlaylistBeginIdle <- true playbackFinished <- nil }