let frame_num = u16::from_be_bytes([stream[0], stream[1]]);
let eos = (frame_num & 0x8000) > 0;
let frame_num = frame_num & 0x7fff; // higher layer has to handle wraparound
let frame_num = u16::from_be_bytes([stream[0], stream[1]]);
let eos = (frame_num & 0x8000) > 0;
let frame_num = frame_num & 0x7fff; // higher layer has to handle wraparound