-use crate::Update;\r
-\r
-pub struct WatchHandle;\r
-\r
-pub fn watch_interfaces<F: FnMut(Update)>(callback: F) -> WatchHandle {\r
- // stop current worker thread\r
- // post this into a thread that will use it\r
- drop(callback);\r
- WatchHandle\r
-}\r
+use crate::Update;
+
+// The "objc2" project aims to provide bindings for all frameworks but Network.framework
+// isn't ready yet so let's kick it old-school
+
+struct nw_path_monitor;
+type nw_path_monitor_t = *mut nw_path_monitor;
+struct nw_path;
+type nw_path_t = *mut nw_path;
+struct dispatch_queue;
+type dispatch_queue_t = *mut dispatch_queue;
+const QOS_CLASS_BACKGROUND: usize = 0x09;
+
+#[link(name = "Network", kind = "framework")]
+extern "C" {
+ fn nw_path_monitor_create() -> nw_path_monitor_t;
+ fn nw_path_monitor_set_update_handler(
+ monitor: nw_path_monitor_t,
+ update_handler: &Block<dyn Fn(nw_path_t)>,
+ );
+ fn nw_path_monitor_set_queue(monitor: nw_path_monitor_t, queue: dispatch_queue_t);
+ fn nw_path_monitor_start(monitor: nw_path_monitor_t);
+ fn nw_path_monitor_cancel(monitor: nw_path_monitor_t);
+
+ fn dispatch_get_global_queue(identifier: usize, flag: usize) -> dispatch_queue_t;
+}
+
+#[cfg(test)]
+mod test {
+ use super::list_interfaces;
+
+ #[test]
+ fn list() {
+ let ifaces = list_interfaces().unwrap();
+ println!("{:?}", ifaces);
+ }
+}
+
+pub(crate) struct WatchHandle;
+
+pub(crate) fn watch_interfaces<F: FnMut(Update) + 'static>(
+ callback: F,
+) -> Result<WatchHandle, Error> {
+ // stop current worker thread
+ // post this into a thread that will use it
+ drop(callback);
+ Ok(WatchHandle)
+}