};
#[cfg_attr(windows, path = "list_win.rs")]
-#[cfg_attr(target_vendor = "apple", path = "list_mac.rs")]
+#[cfg_attr(unix, path = "list_unix.rs")]
mod list;
#[cfg_attr(windows, path = "watch_win.rs")]
#[cfg_attr(target_vendor = "apple", path = "watch_mac.rs")]
+#[cfg_attr(target_os = "linux", path = "watch_linux.rs")]
mod watch;
-#[cfg(target_vendor = "apple")]
-mod util;
-
type IfIndex = u32;
+/// Information about one network interface at a point in time.
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct Interface {
pub index: u32,
}
impl Interface {
+ /// Helper to iterate over only the IPv4 addresses on this interface.
pub fn ipv4_ips(&self) -> impl Iterator<Item = &Ipv4Addr> {
self.ips.iter().filter_map(|ip| match ip {
IpAddr::V4(v4) => Some(v4),
})
}
+ /// Helper to iterate over only the IPv6 addresses on this interface.
pub fn ipv6_ips(&self) -> impl Iterator<Item = &Ipv6Addr> {
self.ips.iter().filter_map(|ip| match ip {
IpAddr::V4(_) => None,
}
}
+/// Information delivered via callback when a network interface change is detected.
+///
+/// This contains up-to-date information about all interfaces, plus a diff which
+/// details which interfaces and IP addresses have changed since the last callback.
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct Update {
pub interfaces: HashMap<IfIndex, Interface>,
pub diff: UpdateDiff,
}
+/// What changed between one `Update` and the next.
#[derive(Debug, Clone, PartialEq, Eq, Default)]
pub struct UpdateDiff {
pub added: Vec<IfIndex>,
pub modified: HashMap<IfIndex, InterfaceDiff>,
}
+/// What changed within a single interface between updates, if it was present in both.
#[derive(Debug, Clone, PartialEq, Eq, Default)]
pub struct InterfaceDiff {
pub hw_addr_changed: bool,
pub addrs_removed: Vec<IpAddr>,
}
+/// Errors in netwatcher or in one of the underlying platform integratinos.
#[derive(Debug, Clone, PartialEq, Eq)]
pub enum Error {
// TODO: handle all cases with proper sources
}
}
+/// A handle to keep alive as long as you wish to receive callbacks.
+///
+/// If the callback is executing at the time the handle is dropped, drop will block until
+/// the callback is finished and it's guaranteed that it will not be called again.
+///
+/// Do not drop the handle from within the callback itself. It will probably deadlock.
pub struct WatchHandle {
_inner: watch::WatchHandle,
}
+/// Retrieve information about all enabled network interfaces and their IP addresses.
+///
+/// This is a once-off operation. If you want to detect changes over time, see `watch_interfaces`.
pub fn list_interfaces() -> Result<HashMap<IfIndex, Interface>, Error> {
list::list_interfaces().map(|list| list.0)
}
-pub fn watch_interfaces<F: FnMut(Update) + 'static>(callback: F) -> Result<WatchHandle, Error> {
+/// Retrieve interface information and watch for changes, which will be delivered via callback.
+///
+/// If setting up the watch is successful, this returns a `WatchHandle` which must be kept for
+/// as long as the provided callback should operate.
+///
+/// The callback will fire once immediately with an initial interface list, and a diff as if
+/// there were originally no interfaces present.
+pub fn watch_interfaces<F: FnMut(Update) + Send + 'static>(callback: F) -> Result<WatchHandle, Error> {
watch::watch_interfaces(callback).map(|handle| WatchHandle { _inner: handle })
}