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Make WatchHandle Send on Apple
[netwatcher] / src / watch_mac.rs
1 use std::sync::Mutex;
2
3 use block2::{Block, RcBlock};
4 use objc2::Encoding;
5
6 use crate::{Error, List, Update};
7
8 // The "objc2" project aims to provide bindings for all frameworks but Network.framework
9 // isn't ready yet so let's kick it old-school
10
11 #[repr(C)]
12 struct NwPathMonitor([u8; 0]);
13 type NwPathMonitorT = *mut NwPathMonitor;
14 #[repr(C)]
15 struct NwPath([u8; 0]);
16 #[repr(C)]
17 struct DispatchQueue([u8; 0]);
18 type DispatchQueueT = *mut DispatchQueue;
19 const QOS_CLASS_BACKGROUND: usize = 0x09;
20
21 unsafe impl objc2::Encode for NwPath {
22 const ENCODING: Encoding = usize::ENCODING;
23 }
24
25 unsafe impl Send for WatchHandle {}
26
27 #[link(name = "Network", kind = "framework")]
28 extern "C" {
29 fn nw_path_monitor_create() -> NwPathMonitorT;
30 fn nw_path_monitor_set_update_handler(
31 monitor: NwPathMonitorT,
32 update_handler: &Block<dyn Fn(NwPath)>,
33 );
34 fn nw_path_monitor_set_queue(monitor: NwPathMonitorT, queue: DispatchQueueT);
35 fn nw_path_monitor_start(monitor: NwPathMonitorT);
36 fn nw_path_monitor_cancel(monitor: NwPathMonitorT);
37
38 fn dispatch_get_global_queue(identifier: usize, flag: usize) -> DispatchQueueT;
39 }
40
41 pub(crate) struct WatchHandle {
42 path_monitor: NwPathMonitorT,
43 }
44
45 impl Drop for WatchHandle {
46 fn drop(&mut self) {
47 unsafe {
48 nw_path_monitor_cancel(self.path_monitor);
49 }
50 }
51 }
52
53 struct CallbackState {
54 prev_list: List,
55 callback: Box<dyn FnMut(Update) + Send + 'static>,
56 }
57
58 pub(crate) fn watch_interfaces<F: FnMut(Update) + Send + 'static>(
59 callback: F,
60 ) -> Result<WatchHandle, Error> {
61 let state = CallbackState {
62 prev_list: List::default(),
63 callback: Box::new(callback),
64 };
65 // Blocks are Fn, not FnMut
66 let state = Mutex::new(state);
67 let block = RcBlock::new(move |_: NwPath| {
68 let mut state = state.lock().unwrap();
69 let Ok(new_list) = crate::list::list_interfaces() else {
70 return;
71 };
72 if new_list == state.prev_list {
73 return;
74 }
75 let update = Update {
76 interfaces: new_list.0.clone(),
77 diff: new_list.diff_from(&state.prev_list),
78 };
79 (state.callback)(update);
80 state.prev_list = new_list;
81 });
82 let path_monitor: NwPathMonitorT;
83 unsafe {
84 let queue = dispatch_get_global_queue(QOS_CLASS_BACKGROUND, 0);
85 path_monitor = nw_path_monitor_create();
86 nw_path_monitor_set_update_handler(path_monitor, &block);
87 nw_path_monitor_set_queue(path_monitor, queue);
88 nw_path_monitor_start(path_monitor);
89 }
90 Ok(WatchHandle { path_monitor })
91 }